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1. Railgun-toting Thorax cruisers - in Ships and Modules [original thread]
Originally by: Kareth L'ynn Please tell me Im not the only person in this game more than happy using a shield 'tanking' Thorax mounting railguns? My loadout: High: 4x 250mm gauss guns using antimatter 1x Named small nosferatu Medium: 1x ...
- by The Pegasus - at 2004.09.12 12:18:00
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2. Railgun-toting Thorax cruisers - in Ships and Modules [original thread]
Originally by: Kareth L'ynn Please tell me Im not the only person in this game more than happy using a shield 'tanking' Thorax mounting railguns? My loadout: High: 4x 250mm gauss guns using antimatter 1x Named small nosferatu Medium: 1x ...
- by The Pegasus - at 2004.09.12 12:18:00
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3. Thorax Loadout for general use - in Ships and Modules [original thread]
Edited by: The Pegasus on 11/07/2004 12:31:59 I am using the following setup since quite a while and never had any trouble fighting NPC Cruisers (up to those ~90k Guardian Raxes): Hi: 4x 250mm Compressed Coil Gun using Iridium charges 1x Smal...
- by The Pegasus - at 2004.07.11 12:30:00
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4. Thorax Loadout for general use - in Ships and Modules [original thread]
Edited by: The Pegasus on 11/07/2004 12:31:59 I am using the following setup since quite a while and never had any trouble fighting NPC Cruisers (up to those ~90k Guardian Raxes): Hi: 4x 250mm Compressed Coil Gun using Iridium charges 1x Smal...
- by The Pegasus - at 2004.07.11 12:30:00
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5. Buzzard - in Missions & Complexes [original thread]
Originally by: WiseMan Ari Caldari Starship Engineering Research Summary Predictable Patents - Buzzard Blueprint. This is what my agent says about Caldari starship engineering research. Could this be a covert ops frig? Yes, this defini...
- by The Pegasus - at 2004.06.28 13:35:00
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6. This shuttle crap has got to stop. Its insane. Theyve gone to far. - in Missions & Complexes [original thread]
Or the possibility to connect ships in a row and use the indy as a tugger. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly s...
- by The Pegasus - at 2004.06.27 11:56:00
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7. Training Gallente Industrial LVL 5 - in Skill Discussions [original thread]
Originally by: BetaRay Is this correct? To train to lvl 5 will take up to 45d, 4h, 4m, 45s. Even with low perception (7) and willpower (10) and all learning skills at lvl 4. Is the norm for those who have trained gallente lvl 5? Wuhha...
- by The Pegasus - at 2004.06.25 18:28:00
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8. Not enough RP/day - in Science and Industry [original thread]
Originally by: Shakul Originally by: The Pegasus The formula is: RP/day = (Agent skill level + player skill level)¦ * [(Agent's effective quality/100)+1] * Research Field Bonus In my case this means: (3+4)¦ * [(32/100)+1] * 3 =...
- by The Pegasus - at 2004.06.24 09:20:00
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9. Not enough RP/day - in Science and Industry [original thread]
But training up the research skill lvl is much more effecient than training negos, as you can see from the formula. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm...
- by The Pegasus - at 2004.06.23 14:32:00
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10. Not enough RP/day - in Science and Industry [original thread]
Edited by: The Pegasus on 23/06/2004 14:00:28 Edited by: The Pegasus on 23/06/2004 13:57:26 Originally by: Dark Odyssey Should a L3 Q19 R&D agent really only be netting me 11.61 RP/day? I hear about other people on over 100 a day....
- by The Pegasus - at 2004.06.23 13:55:00
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11. Drone Repair - in Test Server Feedback [original thread]
Originally by: Hawk Firestorm It would have been nicer to see drones repaired in the field in the drone bay on a x hit point per time basis. Yeah, or a skill that allows u to repair drones in the field up to 70/75/80/85/90% in space. _...
- by The Pegasus - at 2004.06.20 10:37:00
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12. New skills available since today's patch - in Skill Discussions [original thread]
Criminal Connections aren't new...maybe new in your region, but i bought it weeks ago. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon...
- by The Pegasus - at 2004.06.17 15:18:00
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13. WTS - Named Rails - in Market Discussions [original thread]
If u mean my offer i made per ingame mail...i am still highly interested and would pay the price u want (12m for all 4 compressed rails). Will be offline for the rest of the evening due to the European Soccer Championships. *we will kick the net...
- by The Pegasus - at 2004.06.15 18:26:00
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14. Is this correct - in Missions & Complexes [original thread]
Simply switch to the "Guest" Tab in the station and back to agents. _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly strikes ...
- by The Pegasus - at 2004.06.15 18:21:00
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15. Walk through - Research agents and missions - in Missions & Complexes [original thread]
Question: If i abort research of gallentean Starhip Engineering, will i loose the RP i already gained or can i for example come back later to this agent and continue the research? _______________________________________________________________ [ ...
- by The Pegasus - at 2004.06.10 12:50:00
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16. Thorax PVP setup? - in Ships and Modules [original thread]
Edited by: The Pegasus on 07/06/2004 16:21:51 Originally by: Gail Never forget skills... ;) ------------------------ Not unless you got most gunnery skills at level 5, which I doubt. Gunnery + rapid firing + surgical strike at 5, ...
- by The Pegasus - at 2004.06.07 16:20:00
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17. Thorax PVP setup? - in Ships and Modules [original thread]
Never forget skills... ;) _______________________________________________________________ [ 2004.04.14 12:26:17 ] (combat) <color=0xffbbbb00>Your 250mm 'Scout' I Accelerator Cannon perfectly strikes Guardian Initiate, wrecking for 172.8 damage.
- by The Pegasus - at 2004.06.07 14:28:00
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18. Thorax PVP setup? - in Ships and Modules [original thread]
Originally by: Gail Edited by: Gail on 07/06/2004 12:28:21 Well, I must be playing a different game than. Because even with 4 x 250mm Compressed with Iridium, you won't be able to shoot down 3 x Guardian Troopers before they close down...
- by The Pegasus - at 2004.06.07 12:52:00
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19. Thorax PVP setup? - in Ships and Modules [original thread]
Edited by: The Pegasus on 07/06/2004 11:29:18 Originally by: Gail Why don't you try to do 3 x Guardian Trooper with your setup, and without actually having to warp out from the scene at least once. Secondly, Shield Recharge is next t...
- by The Pegasus - at 2004.06.07 11:27:00
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20. Thorax PVP setup? - in Ships and Modules [original thread]
Originally by: Shevar It sucks for npc hunting as well because it doesnt have any way to boost its shields/armor... Anyways pvp cover ina thorax? I would just setup for npc config and use it to kill off the npc rats, player rats will be m...
- by The Pegasus - at 2004.06.07 09:12:00
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